/*
* Copyright 2020 WICKLETS LLC
*
* This file is part of Wick Engine.
*
* Wick Engine is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Wick Engine is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Wick Engine. If not, see <https://www.gnu.org/licenses/>.
*/
Wick.Tools.Text = class extends Wick.Tool {
/**
*
*/
constructor () {
super();
this.name = 'text';
this.hoveredOverText = null;
this.editingText = null;
}
get doubleClickEnabled () {
return false;
}
/**
*
* @type {string}
*/
get cursor () {
return 'text';
}
get isDrawingTool () {
return true;
}
onActivate (e) {
}
onDeactivate (e) {
if(this.editingText) {
this.finishEditingText();
}
this.hoveredOverText = null;
}
onMouseMove (e) {
super.onMouseMove(e);
if(e.item && e.item.className === 'PointText' && !e.item.parent.parent) {
this.hoveredOverText = e.item;
this.setCursor('text');
} else {
this.hoveredOverText = null;
this.setCursor('url(cursors/text.png) 32 32, auto');
}
}
onMouseDown (e) {
if (this.editingText) {
this.finishEditingText();
} else if(this.hoveredOverText) {
this.editingText = this.hoveredOverText;
e.item.edit(this.project.view.paper);
} else {
var text = new this.paper.PointText(e.point);
text.justification = 'left';
text.fillColor = this.getSetting('fillColor').rgba;
text.content = 'Text';
text.fontSize = 24;
var wickText = new Wick.Path({json: text.exportJSON({asString:false})})
this.project.activeFrame.addPath(wickText);
this.project.view.render();
this.editingText = wickText.view.item;
this.editingText.edit(this.project.view.paper);
//this.fireEvent('canvasModified');
}
}
onMouseDrag (e) {
}
onMouseUp (e) {
}
reset () {
this.finishEditingText();
}
/**
* Stop editing the current text and apply changes.
*/
finishEditingText () {
if(!this.editingText) return;
this.editingText.finishEditing();
if(this.editingText.content === '') {
this.editingText.remove();
}
this.editingText = null;
this.fireEvent({eventName: 'canvasModified', actionName: 'text'});
}
}